Packaging Design


The goal of this project was to create a game based on an artistic piece of history. Bauhaus was the chosen art direction, and it was my job to design a modern take on a Bauhaus styled game.

the mandate for this project was to research what Bauhaus was at its core; that was timeless design. I decided to go for a more digital approach due to the current times we are in.

Creating a pixel font, I used this as my foundation whilst designing, it helped solidify what I wanted to convey; a new way to perceive Bauhaus design. After chipping away the the design, I completed the game which compromised of stacking blocks. This was to demonstrate the architecture involved within the Bauhaus school.


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